Setup and progression
Azeroth Survivors achievement rewards: reroll, banish and companions
Reroll, banish and skip solve different upgrade-hand problems. These rewards have achievement requirements and point costs, so check both before planning a run.
On this page
Where do achievement points come from?Reroll vs banish vs skipInitial perk prices and unlock requirementsPickup companions are not combat petsReset, version and evidence scopeSources & scopeWhere do achievement points come from?
The observed menu lists 84 achievements worth 1,775 points: 24 zone, 20 class, 7 collection, 21 feat and 12 cumulative entries. Heroes and classes contribute to the shared progression, with points used in Rewards. That does not establish cloud account syncing.

Reroll vs banish vs skip
- Reroll replaces a hand; that alone does not permanently remove a particular card.
- Banish explicitly removes the selected card from later offers in this run and redeals. It is not a deletion from every future run.
- Skip exchanges the hand for coins. A universal coin amount was not established in this observation.
- Opening Hand affects the first level-up of a run, rather than every later level-up.
Initial perk prices and unlock requirements
| Perk | Points | Achievement requirement | Menu effect |
|---|---|---|---|
| Second Thoughts | 15 | Frequent Visitor | One extra free reroll each run |
| Banish | 20 | Elwynn Forest | Remove a card from future offers this run and redeal |
| Skip | 15 | Duskwood | Skip a hand in exchange for coins |
| Opening Hand | 30 | The Slaughterhouse | Four cards on the first level-up of a run |
| Veteran’s Lessons | 20 | Warsong Gulch | +20% talent XP for a class behind the highest class |
| Keen Eye | 20 | Collector | Menu: boss equipment chance +5% per piece |
These are initial prices on a fresh save with no points spent, not verified prices for later ranks. Keen Eye’s 5% is not interpreted here as five percentage points or a 1.05 multiplier, nor as a complete Luck formula.

Pickup companions are not combat pets
Reward companions collect coins and XP orbs. The initial companion costs 50 points and requires the Small Change achievement: up to 25 yards outside the player’s pickup range, its own pickup radius, two seconds between trips, and no magnets or chests. Each companion uses one instinct.
| Upgrade | Initial points | Menu description |
|---|---|---|
| Long Leash | 15 | Up to 35 yards |
| Quick Paws | 15 | +20% speed, 1.6-second trip interval |
| Gold Seeker | 30 | Prefer coins, +10% coin value |
| Orb Shepherd | 30 | Prefer XP orbs, collect orbs from twice the distance |
| Rune Hound | 30 | Also collect and prefer battlefield runes |
| Second Companion | 150 | Treasure Hunter requirement; a second companion with its own instinct |
An equipped squirrel cosmetic does not prove the functional pickup reward has been purchased. No damage bonus, later-rank pricing or instinct-stacking formula was tested.
Reset, version and evidence scope
The reset description refunds perk points while retaining tabards; the fresh save showed 2/2 resets remaining. We did not purchase, reset or test rewards in combat, so menu observations are not presented as play-test results. Back up before a version change.
Original menus checked October 25, 2026: v0.115.0 (6d1c4473). Menu observations and community reports are labelled separately. These notes do not import rules from WoW add-ons, community rebuilds or older videos.
FAQ
Does banish delete a skill permanently?
The menu limits removal to later offers in the current run, not permanent deletion from a save.
Will a reward companion fight enemies?
The observed reward menu describes collecting coins, XP and related pickups. It does not establish combat damage.
Sources & scope
Independent guide. Not affiliated with Aethus or Blizzard Entertainment.